Anime Defenders Script [2026]

# Clock for frame rate clock = pygame.time.Clock()

def draw_text(text, font_size, color, x, y): font = pygame.font.SysFont('Arial', font_size) img = font.render(text, True, color) screen.blit(img, (x, y)) Anime Defenders Script

pygame.quit() sys.exit()

# Collision detection for enemy in enemies[:]: for bullet in bullets[:]: if (enemy.pos[0] < bullet.pos[0] + bullet_size and enemy.pos[0] + enemy_size > bullet.pos[0] and enemy.pos[1] < bullet.pos[1] + bullet_size and enemy.pos[1] + enemy_size > bullet.pos[1]): enemies.remove(enemy) bullets.remove(bullet) # Clock for frame rate clock = pygame

def move(self): self.pos[1] += enemy_speed y): font = pygame.font.SysFont('Arial'

# Update display pygame.display.flip()

def main(): global defender_pos, enemies, bullets

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