Dave Trainer - Dangerous

The Level Editor feature will be implemented using a combination of HTML, CSS, and JavaScript. The level canvas will be rendered using a HTML5 canvas element, and the object library and properties panel will be built using JavaScript and CSS.

// Add event listeners for user interactions canvas.addEventListener('click', (event) => { const object = new Object(); object.x = event.clientX; object.y = event.clientY; levelEditor.addObject(object); }); dangerous dave trainer

// Save the level to local storage saveLevel() { const levelData = JSON.stringify(this.objects); localStorage.setItem('levelData', levelData); } The Level Editor feature will be implemented using

4 COMMENTS

LEAVE A REPLY

Please enter your comment!
Please enter your name here